Hands-on managing position aiming for the development and delivery of the new Careem Subscriptions program. Coordinate technical solutions and roadmaps with internal partners across the company. High and low level design and implementation of a solution based on micro-services running on ECS.
Maintain fully AWS based solutions based on EBS, ECS, Lambdas and DynamoDB. Implement a new microservice to resize images from scratch using Java, Lambda and S3. Create CI/CD pipeline for an existing service. Implement Terraform for existing and new services. Run team’s and office’s coding katas, focused on TDD and Clean Code. Constant improvement of team’s throughput following LEAN practices, such as focusing on bottlenecks and unplanned work (Ex. Refactor CI/CD pipeline to keep it under 1h). Build web back office with Javascript and ReactJs. Interviews with candidates with focus on best coding practices. Propose and implement refactors in code, oriented to improve performance and maintainability as well. Main Tech stack: Java, Spring Boot, Elastic Beanstalk, ECS, Lambda, DynamoDB, SQS, Docker, Jenkins.
Full stack position. Development of the Facebook Instant Game client for the world-famous Trivia Crack with ReactJS, and through this platform we reached 5M of users. As an extension to the existing Backend I implemented an AWS Cloud based solution with Api Gateway, Lambda functions and DynamoDB, applying Terraform as part of our Gitlab CI/CD pipeline. Interviews with candidates. Recruiting in coding events. Daily input in order to build the processes of the new studio following a LEAN mindset, together with the rest of the interdisciplinary team (Engineers, UI/UX Designer, Artist, Game Designer and Game Analyst). Main Tech stack: ReactJS, AWS Services, Docker, Terraform, Gitlab CI/CD.
Development of the Facebook Instant Game client for the world-famous Trivia Crack with ReactJS, and through this platform we reached 5M of users. As an extension to the existing Backend I implemented an AWS Cloud based solution with Api Gateway, Lambda functions and DynamoDB, applying Terraform as part of our Gitlab CI/CD pipeline. Interviews with candidates.
Full stack position. Development and maintenance of the websites and platforms provided by Springer Nature. In order to personalise content for the users, I was part of the team that integrated the platform with Optimizely. We built a back-office tool to register users in Angular and Scala. Main Tech stack: Scala, Play, Angular 4
Full stack position. Development and maintenance of the websites and platforms provided by Springer Nature. In order to personalise content for the users, I was part of the team that integrated the platform with Optimizely. We built a back-office tool to register users in Angular and Scala.
Design and development of new features, while optimizing production code. Apart from my role as developer, provided my input to introduce retrospectives and continuous improvement techniques into the development team. I implemented a solution to decrease the latency on the home page in a 70% by fetching elements through Hibernate in a more optimal way and by adding a cache mechanism. Main Tech stack: Java, MySQL, ElasticSearch
Design and development of new features, while optimizing production code. Apart from my role as developer, provided my input to introduce retrospectives and continuous improvement techniques into the development team. I implemented a solution to decrease the latency on the home page in a 70% by fetching elements through Hibernate in a more optimal way and by adding a cache mechanism.
After being member of TriviaCrack development project during three months, I've been working with a new team in the second part of the game, called TriviaCrack Kingdoms. We built the game from scratch aiming to provide a highly available and scalable architecture, applying and researching design patterns and technologies that let us achieve our technic and sales-oriented goals. Tech stack: Java, Redis, Couchbase, Elasticsearch, Bamboo.
After being member of TriviaCrack development project during three months, I've been working with a new team in the second part of the game, called TriviaCrack Kingdoms. We built the game from scratch aiming to provide a highly available and scalable architecture, applying and researching design patterns and technologies that let us achieve our technic and sales-oriented goals.
During my experience in Hexacta, I was involved in MECON project, working on the maintenance and development of different modules of the National Budget Management system, in charge of the Ministry of Economy of the Republic of Argentina.
During my experience in Hexacta, I was involved in MECON project, working on the maintenance and development of different modules of the National Budget Management system, in charge of the Ministry of Economy of the Republic of Argentina.