Building and implementation of a Kubernetes cluster on-premise from scratch, including the infrastructure specifications, cluster architecture, research, choosing the weave network, storage strategy for persistent volumes, helm's charts development and administration, NGINX and INGRESS configuration, usage and configuration of Prometheus and Grafana for monitoring, Nexus as a repository manager. Development of Docker images for owned applications and third-party ones. Ansible configuration and playbooks development, design of strategy to automate the servers and developer machines instalation and configuration with YAMLs. Administration of Jenkins for CI/CD and automation of tasks. Later replaced by GitLab CI for cluster based tasks, including everything deployed in the Kuberenetes cluster. Design of the DevOps interview exam and in charge of the interview process itself. Administration of the Linux and Windows nodes, security certificates and private data encryptation.
Developing the first MMORPG Argentinian game, created in 2001. Using VB6 and C# .Net for the game itself and external tools, JavaScript and PHP for the website maintenance and MySql/SQL Server for database management.
Developed the backend services for a small gaming development company. Using mostly VB6, C# .Net and MySql